Furious Angels (PC) Review
System PC
Developer MorfeoDev Publisher MorfeoDev Genre Top Down Shooter # of Players 1 Release Date Febuary 27th, 2017 |
Pros
Fun gameplay Good for a few minutes or an hour of gameplay in one sitting Cons Only one game mode Gets repetitive fast |
Review
by Thonos
1/2/2020
Furious Angels is a top down game that has no multiplayer and no story, just one mode. This mode is all about you being a single fighter taking on a never ending enemy fleet with your only goal being to last as long as possible. While doing this you rack up a score and at the end get to see where you stack up on the leaderboards. Which resets daily. This is the definition of a pickup and play game.
Gameplay is pretty straight forward, you move and you shoot. Wave after wave of enemy ships come after you with their goal of destroying you or your carrier. Each wave has more ships along with some stronger ones mixed in. Enemy ships vary from light fighters to larger and slower attack ships. Occasionally an enemy carrier will show up which you have to deal with quickly or else you will lose your carrier. You get one life, if you die or lose your carrier it is game over and you have to start over. Most matches I played lasted about three minutes with my best one going for five and a half minutes.
Destroying enemies earns you points and killing multiple enemies in a row gives you a combo. Killing enemy ships or missiles while having a combo increases your score, multiplier and earns you upgrade points. Your ship has three upgrade stages after your base form, getting slower but stronger each time. Once you reach stage three or four if you take too much damage you eject back to your base form and start the upgrade process again except your weapons are a little stronger. While there is no health bar, if you stop firing your ship auto repairs itself, which only takes a second or two. However, that second can be the difference between dying or destroying an enemy ship.
Graphically the game looks like it plays, simple but good. The enemy ship destruction as you attacked them and explosions looked really good I enjoyed the amount of detail that was given to enemy wreckage and this gave a sense that you really are fighting off an enemy fleet around you. The sound effects were also simple but effective. The music tracks were all well done and kept me engaged while I was playing.
My only complaint with the game is that there is only one mode and it can get repetitive fast. But with that said this is a game that is meant to be picked up and played for a little bit and put back down. This is one where the action and gameplay make you come back for another try. However, if none of that interests you and you are looking for more than a high score game, this one is not for you.
by Thonos
1/2/2020
Furious Angels is a top down game that has no multiplayer and no story, just one mode. This mode is all about you being a single fighter taking on a never ending enemy fleet with your only goal being to last as long as possible. While doing this you rack up a score and at the end get to see where you stack up on the leaderboards. Which resets daily. This is the definition of a pickup and play game.
Gameplay is pretty straight forward, you move and you shoot. Wave after wave of enemy ships come after you with their goal of destroying you or your carrier. Each wave has more ships along with some stronger ones mixed in. Enemy ships vary from light fighters to larger and slower attack ships. Occasionally an enemy carrier will show up which you have to deal with quickly or else you will lose your carrier. You get one life, if you die or lose your carrier it is game over and you have to start over. Most matches I played lasted about three minutes with my best one going for five and a half minutes.
Destroying enemies earns you points and killing multiple enemies in a row gives you a combo. Killing enemy ships or missiles while having a combo increases your score, multiplier and earns you upgrade points. Your ship has three upgrade stages after your base form, getting slower but stronger each time. Once you reach stage three or four if you take too much damage you eject back to your base form and start the upgrade process again except your weapons are a little stronger. While there is no health bar, if you stop firing your ship auto repairs itself, which only takes a second or two. However, that second can be the difference between dying or destroying an enemy ship.
Graphically the game looks like it plays, simple but good. The enemy ship destruction as you attacked them and explosions looked really good I enjoyed the amount of detail that was given to enemy wreckage and this gave a sense that you really are fighting off an enemy fleet around you. The sound effects were also simple but effective. The music tracks were all well done and kept me engaged while I was playing.
My only complaint with the game is that there is only one mode and it can get repetitive fast. But with that said this is a game that is meant to be picked up and played for a little bit and put back down. This is one where the action and gameplay make you come back for another try. However, if none of that interests you and you are looking for more than a high score game, this one is not for you.