Boom Island (PC) Review
System PC
Developer Caden Goodwin Publisher csgood Genre First Person Shooter # of Players 1 Release Date October 16th, 2017 |
Pros
Multiple game modes with level editor Unique setting Cons All modes play teh same No replay value |
Review
by Thonos
4/6/2019
Sometimes I buy a game that I know I should pass on. Even though I might like the game, something about it says I should skip it. That was the feeling that I got when I saw Boom Island. However, I still went ahead and picked it up. After putting in some time with it, while my initial thought about the game was correct, I did find a few things I liked about it.
In Boom Island you play the survivor of a plane crash on some random island. Armed with weapons from World War 1, you have to defend yourself from giant bouncing beach balls that explode when they hit you. Yes, your enemy in this game is giant beach balls. There are random planes that fly overhead, but they never seem to do anything.
The game has four modes you can play. The main one is a survival mode where you fend off waves of beach balls while running around collecting ammo and weapons. In Economy mode, you get $100 for every beach ball you destroy and you use that money to buy weapons, ammo and health on demand. Protection mode has you on a stationary machine gun and all you have to do is shoot every beach ball that comes your way. In all these modes, there seemed to be no end unless you died. There is also a level editor mode where you can create your own maps. While I found the editor to be neat, there is really no reason for it.
The game looks like a basic FPS game. The stage is bland, the weapons, while detailed, are bland and everything looks washed out. The washed out effect was probably done on purpose to give the game a time period feel to it. The sound effects were also bare bones, but the music was decent.
This is a proof of concept game. This is a game that was put together to show that it can be done. While there are three game modes they all play out the same. The level editor is nice to mess around with but really doesn’t bring anything to the table. I will give create for the unique setting and enemy. This is a game I bought, I reviewed and I am probably never going to play again.
by Thonos
4/6/2019
Sometimes I buy a game that I know I should pass on. Even though I might like the game, something about it says I should skip it. That was the feeling that I got when I saw Boom Island. However, I still went ahead and picked it up. After putting in some time with it, while my initial thought about the game was correct, I did find a few things I liked about it.
In Boom Island you play the survivor of a plane crash on some random island. Armed with weapons from World War 1, you have to defend yourself from giant bouncing beach balls that explode when they hit you. Yes, your enemy in this game is giant beach balls. There are random planes that fly overhead, but they never seem to do anything.
The game has four modes you can play. The main one is a survival mode where you fend off waves of beach balls while running around collecting ammo and weapons. In Economy mode, you get $100 for every beach ball you destroy and you use that money to buy weapons, ammo and health on demand. Protection mode has you on a stationary machine gun and all you have to do is shoot every beach ball that comes your way. In all these modes, there seemed to be no end unless you died. There is also a level editor mode where you can create your own maps. While I found the editor to be neat, there is really no reason for it.
The game looks like a basic FPS game. The stage is bland, the weapons, while detailed, are bland and everything looks washed out. The washed out effect was probably done on purpose to give the game a time period feel to it. The sound effects were also bare bones, but the music was decent.
This is a proof of concept game. This is a game that was put together to show that it can be done. While there are three game modes they all play out the same. The level editor is nice to mess around with but really doesn’t bring anything to the table. I will give create for the unique setting and enemy. This is a game I bought, I reviewed and I am probably never going to play again.