10,000,000 (PC) Review
System PC, Mobile
Developer EightyEightGames Publisher EightyEightGames Genre Puzzle # of Players 1 Release Date January 15th, 2013 (PC) |
Pros
RPG element is a nice touch Addictive gameplay Cons Too much random luck |
Review
by Thonos
10,000,000 is a puzzle mobile game that was ported over to the PC. In the game you play a nameless adventurer who wakes up in a room with barricaded doors and big door on the bottom leading to the dungeon. The goal of the game is reach 10,000,000 points while doing the dungeon to escape the room you start in. While doing the dungeon you gain materials, items and experience that you use to open the barricaded doors which lets you upgrade your attacks, defense and abilities.
The dungeon part is the main game which becomes a matching three or more of the same item. The nameless adventurer runs across the top of the screen, stopping for enemies, doors and chests. Combat is done by matching three or more swords and staffs. Certain enemies are more vulnerable to one attack or the other so prioritizing these attacks to beat enemies quickly becomes important. Combining three or more keys unlocks doors and chests while combining stone or wood tiles nets you those resources. Backpacks, like chest, will get you more points, items which you can use in the dungeon or money and/or experience. Experience and money gained from defeating monsters is then used to upgrade your characters abilities and offence/defense at the beginning of the game.
Dungeon runs in 10,000,000 are quick and only last a minute or two. The screen is constantly moving to the right, even when you stand still. Getting hit by enemies pushes the screen back faster and when you get pushed past the left side of the screen you lose. Matching three or more shields and using food items can help keep you away from the left side of the screen however you will lose a lot with this game. At the start of a dungeon certain tasks my show up, for example match 30 stone tiles. At the end of the dungeon any tasks you completed will net you a chunk of supplies and my increase your level, allowing you to upgrade for buildings further.
I enjoyed the quick pace of the dungeon runs. Even when I lost I still gained experience, gold, materials, ect. and I only lost maybe two minutes of time. The RPG element of upgrading your abilities was a nice touch and helped me keep playing trying to get the resources to upgrade everything. The graphics and sound are basic but they get the job done. The controls are also basic only using the mouse for all the controls. The only downside I had with the game is that there is a lot of randomness with the dungeons in that sometimes unless you get the right items at the right time you are gonna lose. I had some runs that due to the items I had got I was on the far right of the screen giving me plenty of time to fight enemies and collect resources. In other runs I lost within 30 seconds since all the tiles were resources and not attack ones.
If you enjoy puzzle games and go into this with the understanding that its a port of a mobile game with a basic presentation if think you will find it addicting and fun in short bursts.
by Thonos
10,000,000 is a puzzle mobile game that was ported over to the PC. In the game you play a nameless adventurer who wakes up in a room with barricaded doors and big door on the bottom leading to the dungeon. The goal of the game is reach 10,000,000 points while doing the dungeon to escape the room you start in. While doing the dungeon you gain materials, items and experience that you use to open the barricaded doors which lets you upgrade your attacks, defense and abilities.
The dungeon part is the main game which becomes a matching three or more of the same item. The nameless adventurer runs across the top of the screen, stopping for enemies, doors and chests. Combat is done by matching three or more swords and staffs. Certain enemies are more vulnerable to one attack or the other so prioritizing these attacks to beat enemies quickly becomes important. Combining three or more keys unlocks doors and chests while combining stone or wood tiles nets you those resources. Backpacks, like chest, will get you more points, items which you can use in the dungeon or money and/or experience. Experience and money gained from defeating monsters is then used to upgrade your characters abilities and offence/defense at the beginning of the game.
Dungeon runs in 10,000,000 are quick and only last a minute or two. The screen is constantly moving to the right, even when you stand still. Getting hit by enemies pushes the screen back faster and when you get pushed past the left side of the screen you lose. Matching three or more shields and using food items can help keep you away from the left side of the screen however you will lose a lot with this game. At the start of a dungeon certain tasks my show up, for example match 30 stone tiles. At the end of the dungeon any tasks you completed will net you a chunk of supplies and my increase your level, allowing you to upgrade for buildings further.
I enjoyed the quick pace of the dungeon runs. Even when I lost I still gained experience, gold, materials, ect. and I only lost maybe two minutes of time. The RPG element of upgrading your abilities was a nice touch and helped me keep playing trying to get the resources to upgrade everything. The graphics and sound are basic but they get the job done. The controls are also basic only using the mouse for all the controls. The only downside I had with the game is that there is a lot of randomness with the dungeons in that sometimes unless you get the right items at the right time you are gonna lose. I had some runs that due to the items I had got I was on the far right of the screen giving me plenty of time to fight enemies and collect resources. In other runs I lost within 30 seconds since all the tiles were resources and not attack ones.
If you enjoy puzzle games and go into this with the understanding that its a port of a mobile game with a basic presentation if think you will find it addicting and fun in short bursts.